Jasper hosts this episode of the Wargames, Soldiers and Strategy Podcast, with Guy, Mark and Chris he discusses the merits of playing 'a game in a box', that is, buying a game with the rules and everything to go with it in one package.
Also in this episode, Guy talks to Graham Davey, the publisher of the new game 02 Hundred Hours.
In this episode of the Wargames, Soldiers and Strategy Magazine podcast, the team discuss the butterfly effect. This is not how a butterfly might flap its wings and cause a typhoon, but rather, how the flitting from project to project and following one's whims leaves us with heaps of unpainted lead as projects flounder.
Set in France in 1940, Guy and Chris are playing a large ongoing campaign at their club. They explain to Jasper and Angus how they planned it and how it worked and offer some tips for running your own campaign games.
In this episode of the Wargames, Soldiers and Strategy podcast, the team discuss what makes a good article for the magazine. Guy gives us his criteria and the twitterverse tells us what they think.
The WSS team in this episode discuss films, how they have influenced our gaming and how they might be used to inspire scenarios.
With the arrival of spring, the challenge has finally finished. Guy, Jasper, Chris and Angus catch up on what they achieved over the winter months and reveal who had the highest score.
In this episode of the podcast, Guy brings us the latest wargaming news, the boys chat about what they have been up to, their scores on the analogue hobbies painting challenge and the WSS Twitter poll on how gamers felt about wargame shows and game days.
The boys also catch up on the Analogue Hobbies Painting Challenge.